![]() Alot of these useful invasions keep happening in districts no-one can access, leaving everyone else to slog through much tougher enemies to train up on.Ī respec system. A way to rejoin your team after a crash would be a right proper blessing. Improved party system: I tried to do my first VP last night, only to have the game crash and burn at the very final phase. Thanks for sticking with us for another Backstage Column, and don't forget to comment about your suggestions and tweaks!Ī few things that I'd like to see tweaked would be: The most exciting details are yet to come. We can't wait to see what you think, and what you come up with for us!īe sure to follow the OMG!Con 2016 news as well - we're talking about that event so much for a reason, you know, and it's not just so that we get some more free pies to the face. You'll see the first small set of Tweaks in the coming weeks, followed by many more as time goes on. We're always listening, but now more than ever, we want YOU to send in your ideas on what small changes could make Toontown a better place for everyone!ĭo you have ideas for new ToonTasks? New Rewards? Ways to make the game easier, harder, and more fun? What kind of things could be redesigned to bring the game up to date? Are there things in other games that you think could work well in Toontown? We'd love to hear your answers to these questions, and many, many, more. While we may not get a list of release notes quite so long, this means that Tweaks will be released sooner, right when they're ready, rather than stored up as one huge update - which results in more great changes for Toontown! We Need YOU!Īs it turns out, making Tweaks to Toontown was a bigger blessing than we thought! We've made so many adjustments that a lot of our own suggestions have already been implemented, which is where you come in. Keeping in the spirit of the community-suggested update, we've listened to YOU and decided to release the tweaks as they are developed rather than saving them up for one big update. You may have forgotten that some of those changes used to be different! A Newly Fabricated FormulaĪlthough we all LOVED seeing a release note list that long, you may have noticed lately that since a lot of the original game's content has been released, we've been lacking release notes at all! You can view the whole list over here on the final Toontown Tweaks Blog Post from last year. That post turned into one of our largest updates EVER, resulting in some of the biggest and most loved changes for the game. The idea was a hit, and so we proudly put together a big update consisting entirely of community-suggested tweaks. Last year, we released a Backstage post just like this one where we talked about making a couple of Tweaks to Toontown. Just like last year, we're going to talk about making. There's a lot we've been working on, but first it's time to talk about something more along the lines of the "classics" in terms of updates. ![]() We are working to optimize and add additional controllers to this list over time including PlayStation and Nintendo Switch controllers.Did you miss us? We're back for another exciting Backstage Column, where we talk about the inside scoop of the Toontown Rewritten team. Any 3rd party controller that uses XInput on Windows.Xbox One/Series S and X (Recommended for the best experience).We have tested multiple game controllers and have determined the following are working well with Toontown Rewritten as of the 3.4.0 update: Windowed mode has a known issue where the mouse will stop moving if the pointer leaves the window. Virtual mouse works best in full screen or borderless mode when set to your display's native resolution. ![]() Until then, you can navigate with a virtual mouse using the right analog stick and your controller's shoulder triggers (or the trackpad/touch screen on the Steam Deck). We also welcome feedback on our default layout!Īt this time, we do not support menu-style navigation common to other games, but we will work on this for a future update. Changing your keyboard bindings in the Options Menu will not impact controllers.Īt this time, we do not have any settings to customize the bindings, but this is something we are looking into for a future update. Please let us know any issues you run into by emailing us at current controller layout is shown below, mapped to the default keys used in-game. Please note this is experimental and you may experience unexpected issues while playing with a controller. Controller support is turned on by default on Steam Deck in Game Mode. Yes! You can turn on our game controller support in the game settings if on Windows, Mac or Linux. Can I play Toontown using game controllers?
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